Showing posts with label Game Design. Show all posts
Showing posts with label Game Design. Show all posts

20 August 2011

The issue of Infinite Worlds

We've decide for our game to make a finite world even though "infinite worlds" and "procedurally generated content" are all the rage these days. Here's the rationale behind this decision, using most of the examples from Minecraft (the simplest and clearest game which gives the impression of an infinite world):